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Мне нужен перевод премиум плагина, по этому я оставлю все, что нужно переводить снизу
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Мне нужен перевод премиум плагина, по этому я оставлю все, что нужно переводить снизу
Код:
enabled: "&aEnabled"
disabled: "&cDisabled"
items:
minionSkin:
nameItem: "&eMinion Skin"
loreItem: |-
&7Add this skin to your minion.
messages:
noExistLevel: "&cThat level does not exist or may have been eliminated."
parsedMinion: "&e<amount> &aminion configs have been successfully passed."
parsedData: "&e<amount> &aplayer datas have been successfully passed."
onlyInPlot: "&cYou can only put the minion on a plot."
noMaterials: "&cThere are no materials to collect."
collect: "&aYou have collected all the materials."
noCollect: "&cUse the item to collect in the minion."
noConsole: "&cThat command can only be executed by users."
noPermission: "&cYou don't have permission for this."
noOnline: "&cThat player's not online."
noNumber: "&cThe value entered is not numeric."
noMinion: "&cThere's no minion with this key."
noFuel: "&cThere's no fuel with this key."
noAutoSell: "&cThere's no autosell this key."
noAutoSmelt: "&cThere's no autosmelt with this key."
noCompressor: "&cThere's no compressor with this key."
noSkin: "&cThere's no skin with this key."
giveMinion: "&aYou've been given the &b<key>&a minion &ex<amount>&a."
giveFuel: "&aYou've been given the &b<key>&a fuel &ex<amount>&a."
giveAutoSell: "&aYou've been given the &b<key>&a autosell &ex<amount>&a."
giveAutoSmelt: "&aYou've been given the &b<key>&a autosmelt &ex<amount>&a."
giveCompressor: "&aYou've been given the &b<key>&a compressor &ex<amount>&a."
giveSkin: "&aYou've been given the &b<key>&a skin &ex<amount>&a."
placeMinion: "&aYou have put on <minion>&a you can only put &e(&b<min>&e/&b<max>&e)&a."
removedMinion: "&cYou've removed the minion, now you have &e(&b<min>&e/&b<max>&e)&c."
noYourMinion: "&cThis minion doesn't belong to you."
noDestroy: "&cYou can't destroy the minion, use PickUp in the menu."
noDestroyYour: "&cYou can't destroy a minion that's not yours."
maxLevel: "&cYou can't get any better because you're at the most."
noCursor: "&cYou need to have the upgrade item at the cursor."
noUpgradeFuel: "&cThis is not a Fuel improvement."
noUpgradeAutoSell: "&cThis is not a AutoSell improvement."
noUpgradeMinion: "&cThis is not a AutoSmelt/Compressor improvement."
removedFuel: "&aYou removed the Fuel from the inventory."
reload: "&aThe plugin has been reloaded correctly."
produced: "&aYour <title> &ahas produced &6<coins> &acoins."
noCraft: "&cYou need to have the item at the cursor to improve.."
noCoins: "&cYou don't have enough coins to improve your minion."
noLevels: "&cYou don't have enough levels to improve your minion."
upgradeLevels: "&aYou've upgraded your <title> &awith &b<level> &alevels."
upgradeCoins: "&aYou've upgraded your <title> &awith &b<coins> &acoins."
upgradeCraft: "&aYou've upgraded your <title> &awith Craft."
noEconomyPlugin: "&cYou don't have any economics plugins or haven't activated it."
noHasMaterials: "&cYou don't have the necessary materials."
setup:
fuel:
create: "&aYou've created a new fuel with the name &e<name>&a."
percent: "&aWrite the reduce percentage in the chat."
setPercent: "&aYou have set the reduce percentage."
duration: "&aWrite the duration time in the chat."
setDuration: "&aYou have set the duration time."
compressor:
create: "&aYou've created a new compressor with the name &e<name>&a."
amount: "&aWrite the amount of items in the chat."
setAmount: "&aYou have set the amount of items."
autosmelt:
create: "&aYou've created a new auto smelt with the name &e<name>&a."
percent: "&aWrite the get percentage in the chat."
setPercent: "&aYou have set the get percentage."
autosell:
create: "&aYou've created a new auto sell with the name &e<name>&a."
percent: "&aWrite the sales percentage in the chat."
setPercent: "&aYou have set the sales percentage."
thisNotWork: "&cThis isn't a minion job."
thisNotType: "&cThis isn't a entity type."
setEntity: "&aThe entity type of spawn has been set."
setType: "&aThe type of minion has been set."
entity: "&aWrite the entity in the chat."
type: "&aWrite the type of minion in the chat."
onCursor: "&cYou must have the item at the cursor to replace it."
setPlace: "&aYou set the item that the minion will produce."
setGreen: "&aThe amount of green has been set."
setBlue: "&aThe amount of blue has been set."
setRed: "&aThe amount of red has been set."
red: "&aWrite the amount of red in the chat."
blue: "&aWrite the amount of blue in the chat."
green: "&aWrite the amount of green in the chat."
removeLast: "&cThe last line of the lore has been removed."
noLine: "&cThere's no line in the lore."
lore: "&aWrite the new line in the chat."
setFuelCraft: "&eThe crafting of this fuel is now <state>&e."
setCompressorCraft: "&eThe crafting of this compressor is now <state>&e."
setAutoSmeltCraft: "&eThe crafting of this auto smelt is now <state>&e."
setAutoSellCraft: "&eThe crafting of this auto sell is now <state>&e."
oneLevel: "&cYou must add at least one level."
title: "&aWrite the minion title in the chat."
workTime: "&aWrite the minion work time in the chat."
sleep: "&aWrite the minion sleep time in the chat."
health: "&aWrite the minion max health in the chat."
food: "&aWrite the minion max food in the chat."
key: "&aWrite the minion key in the chat."
setKey: "&aThe key of minion has been set."
setTitle: "&aThe title of minion has been set."
setWorkTime: "&aThe working time has been set."
setSleep: "&aThe sleeping time has been set."
setHealth: "&aThe maximum of life has been set."
setFood: "&aThe maximum of food has been set."
noResult: "&cYou have to set a result."
setPermission: "&aThe minion craft permission has been established."
permission: "&aWrite the minion craft permission in the chat."
craftNotEnabled: "&cCrafting upgrade is not enabled."
setIsLevel: "&eThe improvement by level is now <state>&e."
setIsCoins: "&eThe improvement by coins is now <state>&e."
setIsCraft: "&eThe improvement by crafting is now <state>&e."
setCoins: "&aThe minion upgrade coins has been established."
setLevel: "&aThe minion upgrade level has been established."
setMax: "&aThe minion max storage has been established."
setDelay: "&aThe minion delay has been established."
coins: "&aWrite the minion upgrade coins in the chat."
level: "&aWrite the minion upgrade levels in the chat."
max: "&aWrite the minion max storage in the chat."
delay: "&aWrite the minion delay in the chat."
setCompressorPrice: "&aThe compressor price has been set."
setSmeltPrice: "&aThe smelt price has been set."
setNormalPrice: "&aThe normal price has been set."
priceSmelt: "&aPlease enter the smelted price in the chat."
priceCompressor: "&aPlease enter the compressed price in the chat."
priceNormal: "&aPlease enter the normal price in the chat."
smeltSave: "&aItems that are smelt in inventory have been saved."
compressorSave: "&aItems that are compressor in inventory have been saved."
giveInInvSave: "&aItems that are given in inventory have been saved."
compressorUpgrade: "&eThe use of the &bCompressor&e upgrade for this minion is now <state>&e."
autoSellUpgrade: "&eThe use of the &bAuto Sell&e upgrade for this minion is now <state>&e."
smeltUpgrade: "&eThe use of the &bAuto Smelt&e upgrade for this minion is now <state>&e."
fuelUpgrade: "&eThe use of the &bFuel&e upgrade for this minion is now <state>&e."
saveAutoSell: "&aThe auto sell has been saved."
saveAutoSmelt: "&aThe auto smelt has been saved."
saveCompressor: "&aThe compressor has been saved."
saveFuel: "&aThe fuel has been saved."
saveLevel: "&aThe level has been saved."
save: "&aThe minion has been saved."
holograms:
## Social is not multi line...
## Every line is a new message
social:
miner: |-
&eHello again pattern :D
&eWhat do you need from me?
&eCan I be your friend?
&eToday I am very happy.
farmer: |-
&eAll right, Master? :O
&eAre you hungry?
&eI can make you something.
&eI am very worried about this day.
woodcutter: |-
&eWhat a step brotter that waves.
&eYou have got me here and you do not give me anything.
&eYou are lucky to have me.
&eAnother day here.
hunter: |-
&eWhat a step brotter that waves.
&eYou have got me here and you do not give me anything.
&eYou are lucky to have me.
&eAnother day here.
rancher: |-
&eWhat a step brotter that waves.
&eYou have got me here and you do not give me anything.
&eYou are lucky to have me.
&eAnother day here.
fully:
miner: |-
&c:(
&cMy inventory is full...
&cI want to mine more :,(
farmer: |-
&c:o
&cMy inventory is full...
&cYou will need more food :O
woodcutter: |-
&cXD
&cMy inventory is full...
&cYou want me to cut more?
hunter: |-
&cXD
&cMy inventory is full...
&cYou want me to cut more?
rancher: |-
&cXD
&cMy inventory is full...
&cYou want me to cut more?
noCorrect:
miner: |-
&c/!\
&cThis place is not perfect...
&cI need 2 x 2 of air or my material
farmer: |-
&c/!\
&cThis place is not perfect...
&cI need 2 x 2 of dirt, soil or grass
woodcutter: |-
&c/!\
&cThis place is not perfect...
&cI need 2 x 2 of dirt or grass
hunter: |-
&c/!\
&cThis place is not perfect...
rancher: |-
&c/!\
&cThis place is not perfect...
lowFood:
miner: |-
&c'~'
&cHey, give me something to eat.
&cI have really hungry.
farmer: |-
&c'~'
&cHey, give me something to eat.
&cI have really hungry.
woodcutter: |-
&c'~'
&cHey, give me something to eat.
&cI have really hungry.
hunter: |-
&c'~'
&cHey, give me something to eat.
&cI have really hungry.
rancher: |-
&c'~'
&cHey, give me something to eat.
&cI have really hungry.
lowHealth:
miner: |-
&c:_(
&cI can't take it anymore.
&cI'll be gone soon.
farmer: |-
&c:_(
&cI can't take it anymore.
&cI'll be gone soon.
woodcutter: |-
&c:_(
&cI can't take it anymore.
&cI'll be gone soon.
hunter: |-
&c:_(
&cI can't take it anymore.
&cI'll be gone soon.
rancher: |-
&c:_(
&cI can't take it anymore.
&cI'll be gone soon.
lowCooldown:
miner: |-
&c¨ O ¨
&cI'm very sleepy.
&cLet me sleep for a few hours.
farmer: |-
&c¨ O ¨
&cI'm very sleepy.
&cLet me sleep for a few hours.
woodcutter: |-
&c¨ O ¨
&cI'm very sleepy.
&cLet me sleep for a few hours.
hunter: |-
&c¨ O ¨
&cI'm very sleepy.
&cLet me sleep for a few hours.
rancher: |-
&c¨ O ¨
&cI'm very sleepy.
&cLet me sleep for a few hours.
sleeping:
miner: |-
&czZzZ...
farmer: |-
&czZzZ...
woodcutter: |-
&czZzZ...
hunter: |-
&czZzZ...
rancher: |-
&czZzZ...
menus:
craft:
title: "&aCraft <title>"
upgrade:
nameItem: "&eUpgrade Now"
loreItem: |-
&7You can improve the minion
&7now by clicking this item,
&7if you have all the materials
&7in your inventory.
&7
&eClick to upgrade!
upgrade:
title: "&aUpgrade <title>"
level:
nameItem: "&eLevel Upgrade"
loreItem: |-
&7To level up to <level> you need:
&7
&eLevel: &a<amount>
&7
&eClick to upgrade!
coins:
nameItem: "&eCoins Upgrade"
loreItem: |-
&7To level up to <level> you need:
&7
&eCoins: &a<amount>
&7
&eClick to upgrade!
craft:
nameItem: "&eCraft Upgrade"
loreItem: |-
&7You need the materials shown
&7in preview, or enter the
&7material as a result.
&7
&eClick to upgrade!
&eRight to preview craft!
minion:
blockedSlot:
nameItem: "&cBlocked Slot"
loreItem: |-
&7As you level up to the
&7minion to be unlocked.
layout:
nameItem: "&aIdeal Layout"
loreItem: |-
&7Click to see ideal
&7layout of this minion.
info:
nameItem: "<type>"
loreItem: |-
&7Place this minion and it will
&7start generating and mining <type>
&7ore! Requires and open area to
&7place iron ore. Minions also work
&7when you are offline!
&7
&7Time Between Actions: &a<time>s
&7Max Storage: &e<max>
&7Resources Generated: &b<generated>
next:
nameItem: "&eNext Tier"
loreItem: |-
&7The next tier is <level>
&7the tier give:
&7
&7Time Between Actions: &e<next>
&7Max Storage: &e<slots>
skin:
nameItem: "&aMinion Skin Slot"
loreItem: |-
&7You can insert a Minion Skin
&7here to change the appearance of
&7your minion.
fuel:
nameItem: "&aFuel"
loreItem: |-
&7Increase the speed of your
&7minion by adding minion fuel
&7items here.
&7
&cNote: &7You can not take
&7fuel back out after you
&7place it here!
shipping:
nameItem: "&aAutomated Shipping"
loreItem: |-
&7Add a &bBudget Hopper&7,
&bEnchanted Hopper &7or a
&bPerfect Hopper &7here to make
&7your minion automatically sell
&7generated items after its
&7inventory is full.
update:
nameItem: "&aUpgrate Slot"
loreItem: |-
&7You can improve your minion by
&7adding a minion upgrate item
&7here.
collect:
nameItem: "&aCollect All"
loreItem: |-
&eClick to collect all items!
pickup:
nameItem: "&aPickup Minion"
loreItem: |-
&eClick to pickup!
setup:
title: "&aMain Minions Config"
fuelCraft:
title: "&aCraft Setup Fuel"
permission:
nameItem: "&aPermission of Craft"
loreItem: |-
&7Sets whether crafting needs
&7any permission.
&7
&a&oType "none" to make crafting free.
&7
&eClick to set!
save:
nameItem: "&aSave Craft"
loreItem: |-
&7By clicking you will save the crafting
&7that is required to get.
&7
&eClick to save!
setupFuel:
title: "&aSetup Fuel"
name:
nameItem: "&aName of Fuel"
loreItem: |-
&7Fuel Name:
&7
&eName: &a<name>
&7
setCraft:
nameItem: "&aSet Craft"
loreItem: |-
&7Doing will open a menu in
&7which you will set the crafting.
&7
&c&oIn order to use it, you must
&c&oactivate the crafting.
&7
&eClick to open!
isCraft:
nameItem: "&aCraft Enabled"
loreItem: |-
&7Sets whether this enhancement
&7can be obtained by crafting.
&7
&bState: &a<state>
&7
&eClick to change!
result:
nameItem: "&aItem"
loreItem: |-
&7This item is the one that will
&7function as the improvement.
&7
&c&oIf you have the craft activated
&c&othis is the item you will
&c&oreceive when you complete the crafting.
&7
&eClick with item to change!
amount:
nameItem: "&aDuration"
loreItem: |-
&7Sets the duration of
&7this Fuel in seconds.
&7
&bTime: &a<time>
&7
&eClick to set!
percent:
nameItem: "&aPercent Reduction"
loreItem: |-
&7Sets the time reduction percentage.
&7
&bPercent: &a<percent>
&7
&eClick to set!
save:
nameItem: "&aSave Fuel"
loreItem: |-
&7Save Fuel.
&7
&eClick to save!
compressorCraft:
title: "&aCraft Setup Compressor"
permission:
nameItem: "&aPermission of Craft"
loreItem: |-
&7Sets whether crafting needs
&7any permission.
&7
&a&oType "none" to make crafting free.
&7
&eClick to set!
save:
nameItem: "&aSave Craft"
loreItem: |-
&7By clicking you will save the crafting
&7that is required to get.
&7
&eClick to save!
setupCompressor:
title: "&aSetup Compressor"
name:
nameItem: "&aName of Compressor"
loreItem: |-
&7Compressor Name:
&7
&eName: &a<name>
&7
setCraft:
nameItem: "&aSet Craft"
loreItem: |-
&7Doing will open a menu in
&7which you will set the crafting.
&7
&c&oIn order to use it, you must
&c&oactivate the crafting.
&7
&eClick to open!
isCraft:
nameItem: "&aCraft Enabled"
loreItem: |-
&7Sets whether this enhancement
&7can be obtained by crafting.
&7
&bState: &a<state>
&7
&eClick to change!
result:
nameItem: "&aItem"
loreItem: |-
&7This item is the one that will
&7function as the improvement.
&7
&c&oIf you have the craft activated
&c&othis is the item you will
&c&oreceive when you complete the crafting.
&7
&eClick with item to change!
amount:
nameItem: "&aAmount to Compress"
loreItem: |-
&7Sets the number of items that
&7the minion must have in order to compress.
&7
&bAmount: &a<amount>
&7
&eClick to set!
save:
nameItem: "&aSave Compressor"
loreItem: |-
&7Save Compressor.
&7
&eClick to save!
autoSmeltCraft:
title: "&aCraft Setup AutoSmelt"
permission:
nameItem: "&aPermission of Craft"
loreItem: |-
&7Sets whether crafting needs
&7any permission.
&7
&a&oType "none" to make crafting free.
&7
&eClick to set!
save:
nameItem: "&aSave Craft"
loreItem: |-
&7By clicking you will save the crafting
&7that is required to get.
&7
&eClick to save!
setupAutoSmelt:
title: "&aSetup AutoSmelt"
name:
nameItem: "&aName of Smelt"
loreItem: |-
&7AutoSmelt Name:
&7
&eName: &a<name>
&7
setCraft:
nameItem: "&aSet Craft"
loreItem: |-
&7Doing will open a menu in
&7which you will set the crafting.
&7
&c&oIn order to use it, you must
&c&oactivate the crafting.
&7
&eClick to open!
isCraft:
nameItem: "&aCraft Enabled"
loreItem: |-
&7Sets whether this enhancement
&7can be obtained by crafting.
&7
&bState: &a<state>
&7
&eClick to change!
result:
nameItem: "&aItem"
loreItem: |-
&7This item is the one that will
&7function as the improvement.
&7
&c&oIf you have the craft activated
&c&othis is the item you will
&c&oreceive when you complete the crafting.
&7
&eClick with item to change!
amount:
nameItem: "&aGet Percent"
loreItem: |-
&7Sets the probability that
&7this item has to be delivered.
&7
&bPercent: &a<percent>
&7
&eClick to set!
save:
nameItem: "&aSave Auto Smelt"
loreItem: |-
&7Save Auto Smelt.
&7
&eClick to save!
autoSellCraft:
title: "&aCraft Setup AutoSell"
permission:
nameItem: "&aPermission of Craft"
loreItem: |-
&7Sets whether crafting needs
&7any permission.
&7
&a&oType "none" to make crafting free.
&7
&eClick to set!
save:
nameItem: "&aSave Craft"
loreItem: |-
&7By clicking you will save the crafting
&7that is required to get.
&7
&eClick to save!
setupAutoSell:
title: "&aSetup AutoSell"
name:
nameItem: "&aName of Sell"
loreItem: |-
&7AutoSell Name:
&7
&eName: &a<name>
&7
setCraft:
nameItem: "&aSet Craft"
loreItem: |-
&7Doing will open a menu in
&7which you will set the crafting.
&7
&c&oIn order to use it, you must
&c&oactivate the crafting.
&7
&eClick to open!
isCraft:
nameItem: "&aCraft Enabled"
loreItem: |-
&7Sets whether this enhancement
&7can be obtained by crafting.
&7
&bState: &a<state>
&7
&eClick to change!
result:
nameItem: "&aItem"
loreItem: |-
&7This item is the one that will
&7function as the improvement.
&7
&c&oIf you have the craft activated
&c&othis is the item you will
&c&oreceive when you complete the crafting.
&7
&eClick with item to change!
amount:
nameItem: "&aSell Percent"
loreItem: |-
&7Sets the percentage at which
&7this item is sold,
&7of the original cost.
&7
&bPercent: &a<percent>
&7
&eClick to set!
save:
nameItem: "&aSave Auto Sell"
loreItem: |-
&7Save Auto Sell.
&7
&eClick to save!
craft:
title: "&aCraft Setup"
permission:
nameItem: "&aPermission of Craft"
loreItem: |-
&7Sets whether crafting needs
&7any permission.
&7
&a&oType "none" to make crafting free.
&7
&eClick to set!
save:
nameItem: "&aSave Craft"
loreItem: |-
&7By clicking you will save the crafting
&7that is required to level up.
&7
&eClick to save!
main:
add:
nameItem: "&aAdd Minion"
loreItem: |-
&eClick to add a new minion!
giveInInv:
title: "&aGive in Inv Items"
save:
nameItem: "&aSave Items"
loreItem: |-
&7Clicking on the items will
&7save and we will return
&7you to the previous menu.
&7
&eClick to save!
smelt:
title: "&aSmelt Upgrade Items"
save:
nameItem: "&aSave Items"
loreItem: |-
&7Clicking on the items will
&7save and we will return
&7you to the previous menu.
&7
&eClick to save!
compressor:
title: "&aCompressor Upgrade Items"
save:
nameItem: "&aSave Items"
loreItem: |-
&7Clicking on the items will
&7save and we will return
&7you to the previous menu.
&7
&eClick to save!
minionLevel:
title: "&aMinion Level Setup"
setCraft:
nameItem: "&aSet Craft"
loreItem: |-
&7Clicking will open a menu
&7in which you can set the
&7necessary crafting to
&7move to the next level.
&7
&c&oIn order to use it, you must
&c&oactivate the crafting upgrade.
&7
&eClick to open!
save:
nameItem: "&aSave Level"
loreItem: |-
&7Clicking save this level.
&7
&eClick to save!
isCraft:
nameItem: "&aCraft Upgrade"
loreItem: |-
&7Choose whether this level
&7can go up to the next
&7level using craft.
&7
&bState: &a<state>
&7
&eClick to change!
isCoins:
nameItem: "&aCoins Upgrade"
loreItem: |-
&7Choose whether this level
&7can go up to the next
&7level using coins.
&7
&bState: &a<state>
&7
&eClick to change!
isLevel:
nameItem: "&aLevel Upgrade"
loreItem: |-
&7Choose whether this level
&7can go up to the next
&7level using levels.
&7
&bState: &a<state>
&7
&eClick to change!
delay:
nameItem: "&aDelay Between Actions"
loreItem: |-
&7This is the time you spend
&7at this level for minion
&7actions. Enough to add or collect.
&7
&bAmount: &a<amount>
&7
&eClick to change!
max:
nameItem: "&aMax Storage"
loreItem: |-
&7This is the amount of space
&7the minion has to store
&7at this level.
&7
&bAmount: &a<amount>
&7
&eClick to change!
upgradeLevel:
nameItem: "&aLevel Upgrade Cost"
loreItem: |-
&7This is the tiered price it
&7costs to level up to the minion,
&7this only applies if the minion
&7has this option enabled.
&7
&bAmount: &a<amount>
&7
&eClick to change!
upgradeCoins:
nameItem: "&aCoins Upgrade Cost"
loreItem: |-
&7This is the tiered price it
&7costs to coins up to the minion,
&7this only applies if the minion
&7has this option enabled.
&7
&bAmount: &a<amount>
&7
&eClick to change!
health:
nameItem: "&aMax Health"
loreItem: |-
&7This is the maximum life
&7the minion will have.
&7
&bAmount: &a<amount>
&7
&eClick to change!
food:
nameItem: "&aMax Food"
loreItem: |-
&7This is the maximum food
&7the minion will have.
&7
&bAmount: &a<amount>
&7
&eClick to change!
workTime:
nameItem: "&aWork Time"
loreItem: |-
&7This is the amount of
&7time of work of the minion.
&7
&bAmount: &a<amount>
&7
&eClick to change!
sleep:
nameItem: "&aSleep Time"
loreItem: |-
&7This is the amount of
&7time of sleep of the minion.
&7
&bAmount: &a<amount>
&7
&eClick to change!
minion:
title: "&aMinion Setup"
key:
nameItem: "&aMinion key"
loreItem: |-
&c&oAttention, it is important that
&c&oyou change this, because this
&c&ois how the minion is recognized,
&c&oyou can use names like diamond1
&c&oor the like, if you do not change
&c&oit will be replaced with the
&c&oname of the material it produces.
&7
&bKey: &e<key>
&7
&eClick to change!
red:
nameItem: "&aArmor Red Amount"
loreItem: |-
&7Choose the amount of red
&7the minion's armor has.
&7
&bRed: &e<amount>
&7
&eClick to change!
blue:
nameItem: "&aArmor Blue Amount"
loreItem: |-
&7Choose the amount of blue
&7the minion's armor has.
&7
&bBlue: &e<amount>
&7
&eClick to change!
green:
nameItem: "&aArmor Green Amount"
loreItem: |-
&7Choose the amount of green
&7the minion's armor has.
&7
&bGreen: &e<amount>
&7
&eClick to change!
lore:
nameItem: "&aMinion Lore"
loreItem: |-
&7Add or remove lines of the
&7lore that will have
&7the head of the minion.
&7
<lore>
&7
&eClick to add!
&cRight click to remove last!
minionTitle:
nameItem: "&aMinion Title"
loreItem: |-
&7When you click you will have
&7to write in the chat the
&7title of the minion.
&7
&bTitle: <title>
&7
&eClick to set!
save:
nameItem: "&aSave Minion"
loreItem: |-
&7Clicking save the minion
&7in the settings.
&7
&eClick to save!
levels:
nameItem: "&aLevels"
loreItem: |-
&7In this menu you can
&7add levels for this minion.
&7
&c&oYou must add at least one level.
&7
&eClick to open!
priceCompressor:
nameItem: "&aPrice Compressor Sell"
loreItem: |-
&7This is the price from which
&7the percentage will be taken
&7when the auto sell upgrade is
&7activated, this price is
&7the compressed item.
&7
&bPrice: &a<price>
&7
&eClick to change!
priceSmelt:
nameItem: "&aPrice Smelt Sell"
loreItem: |-
&7This is the price from which
&7the percentage will be taken
&7when the auto sell upgrade is
&7activated, this price is
&7the smelted item.
&7
&bPrice: &a<price>
&7
&eClick to change!
priceNormal:
nameItem: "&aPrice Normal Sell"
loreItem: |-
&7This is the price from which
&7the percentage will be taken
&7when the auto sell upgrade is
&7activated, this price is
&7the normal item.
&7
&bPrice: &a<price>
&7
&eClick to change!
fuelEnabled:
nameItem: "&aFuel Upgrade"
loreItem: |-
&7Choose if this minion can
&7receive the Fuel upgrade.
&7
&bState: <state>
&7
&eClick to change!
autoSellEnabled:
nameItem: "&aAutoSell Upgrade"
loreItem: |-
&7Choose if this minion can
&7receive the AutoSell upgrade.
&7
&bState: <state>
&7
&eClick to change!
smeltEnabled:
nameItem: "&aAutoSmelt Upgrade"
loreItem: |-
&7Choose if this minion can
&7receive the AutoSmelt upgrade.
&7
&bState: <state>
&7
&eClick to change!
compressorEnabled:
nameItem: "&aCompressor Upgrade"
loreItem: |-
&7Choose if this minion can
&7receive the Compressor upgrade.
&7
&bState: <state>
&7
&eClick to change!
entity:
nameItem: "&aProduce Entity"
loreItem: |-
&7When clicking you must type
&7the entity that the minion
&7will produce in each action.
place:
nameItem: "&aProduce Item"
loreItem: |-
&7The item on the bottom, will be
&7the item that the minion in can
&7the floor, when the time comes
&7to perform its action.
give:
nameItem: "&aNormal Give"
loreItem: |-
&7When you click you will open
&7a menu in which you can put
&7the items that the minion receives
&7in the inventory for each action,
&7normal without improvements.
compressor:
nameItem: "&aCompressor Give"
loreItem: |-
&7When you click you will open
&7a menu in which you can put
&7the items that the minion receives
&7in the inventory for each action,
&7with compressor improvement.
smelt:
nameItem: "&aSmelt Give"
loreItem: |-
&7When you click you will open
&7a menu in which you can put
&7the items that the minion receives
&7in the inventory for each action,
&7with autosmelt improvement.