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У тебя все написано. Убрать сервер из forced host
Полностью конфиг скинь
# Config version. Do not change this
config-version = "2.7"
# What port should the proxy be bound to? By default, we'll bind to all addresses on port 25577.
bind = "0.0.0.0:25622"
# What should be the MOTD? This gets displayed when the player adds your server to
# their server list. Only MiniMessage format is accepted.
motd = "<#09add3>A Velocity Server"
# What should we display for the maximum number of players? (Velocity does not support a cap
# on the number of players online.)
show-max-players = 500
# Should we authenticate players with Mojang? By default, this is on.
online-mode = false
# Should the proxy enforce the new public key security standard? By default, this is on.
force-key-authentication = true
# If client's ISP/AS sent from this proxy is different from the one from Mojang's
# authentication server, the player is kicked. This disallows some VPN and proxy
# connections but is a weak form of protection.
prevent-client-proxy-connections = false
# Should we forward IP addresses and other data to backend servers?
# Available options:
# - "none": No forwarding will be done. All players will appear to be connecting
# from the proxy and will have offline-mode UUIDs.
# - "legacy": Forward player IPs and UUIDs in a BungeeCord-compatible format. Use this
# if you run servers using Minecraft 1.12 or lower.
# - "bungeeguard": Forward player IPs and UUIDs in a format supported by the BungeeGuard
# plugin. Use this if you run servers using Minecraft 1.12 or lower, and are
# unable to implement network level firewalling (on a shared host).
# - "modern": Forward player IPs and UUIDs as part of the login process using
# Velocity's native forwarding. Only applicable for Minecraft 1.13 or higher.
player-info-forwarding-mode = "bungeeguard"
# If you are using modern or BungeeGuard IP forwarding, configure a file that contains a unique secret here.
# The file is expected to be UTF-8 encoded and not empty.
forwarding-secret-file = "forwarding.secret"
# Announce whether or not your server supports Forge. If you run a modded server, we
# suggest turning this on.
#
# If your network runs one modpack consistently, consider using ping-passthrough = "mods"
# instead for a nicer display in the server list.
announce-forge = false
# If enabled (default is false) and the proxy is in online mode, Velocity will kick
# any existing player who is online if a duplicate connection attempt is made.
kick-existing-players = false
# Should Velocity pass server list ping requests to a backend server?
# Available options:
# - "disabled": No pass-through will be done. The velocity.toml and server-icon.png
# will determine the initial server list ping response.
# - "mods": Passes only the mod list from your backend server into the response.
# The first server in your try list (or forced host) with a mod list will be
# used. If no backend servers can be contacted, Velocity won't display any
# mod information.
# - "description": Uses the description and mod list from the backend server. The first
# server in the try (or forced host) list that responds is used for the
# description and mod list.
# - "all": Uses the backend server's response as the proxy response. The Velocity
# configuration is used if no servers could be contacted.
ping-passthrough = "DISABLED"
# If not enabled (default is true) player IP addresses will be replaced by <ip address withheld> in logs
enable-player-address-logging = true
[servers]
# Configure your servers here. Each key represents the server's name, and the value
# represents the IP address of the server to connect to.
lobby = "айпи"
# In what order we should try servers when a player logs in or is kicked from a server.
try = [
"Grief"
]
[forced-hosts]
{}
# Configure your forced hosts here.
[advanced]
# How large a Minecraft packet has to be before we compress it. Setting this to zero will
# compress all packets, and setting it to -1 will disable compression entirely.
compression-threshold = 256
# How much compression should be done (from 0-9). The default is -1, which uses the
# default level of 6.
compression-level = -1
# How fast (in milliseconds) are clients allowed to connect after the last connection? By
# default, this is three seconds. Disable this by setting this to 0.
login-ratelimit = 3000
# Specify a custom timeout for connection timeouts here. The default is five seconds.
connection-timeout = 5000
# Specify a read timeout for connections here. The default is 30 seconds.
read-timeout = 30000
# Enables compatibility with HAProxy's PROXY protocol. If you don't know what this is for, then
# don't enable it.
haproxy-protocol = false
# Enables TCP fast open support on the proxy. Requires the proxy to run on Linux.
tcp-fast-open = false
# Enables BungeeCord plugin messaging channel support on Velocity.
bungee-plugin-message-channel = true
# Shows ping requests to the proxy from clients.
show-ping-requests = false
# By default, Velocity will attempt to gracefully handle situations where the user unexpectedly
# loses connection to the server without an explicit disconnect message by attempting to fall the
# user back, except in the case of read timeouts. BungeeCord will disconnect the user instead. You
# can disable this setting to use the BungeeCord behavior.
failover-on-unexpected-server-disconnect = true
# Declares the proxy commands to 1.13+ clients.
announce-proxy-commands = true
# Enables the logging of commands
log-command-executions = false
# Enables logging of player connections when connecting to the proxy, switching servers
# and disconnecting from the proxy.
log-player-connections = true
# Allows players transferred from other hosts via the
# Transfer packet (Minecraft 1.20.5) to be received.
accepts-transfers = false
[query]
# Whether to enable responding to GameSpy 4 query responses or not.
enabled = false
# If query is enabled, on what port should the query protocol listen on?
port = 25577
# This is the map name that is reported to the query services.
map = "Velocity"
# Whether plugins should be shown in query response by default or not
show-plugins = false
container@pterodactyl~ Server marked as offline...
[Pterodactyl Daemon]: ---------- Detected server process in a crashed state! ----------
[Pterodactyl Daemon]: Exit code: 1
[Pterodactyl Daemon]: Out of memory: false
[Pterodactyl Daemon]: Checking server disk space usage, this could take a few seconds...
[Pterodactyl Daemon]: Updating process configuration files...
[Pterodactyl Daemon]: Ensuring file permissions are set correctly, this could take a few seconds...
container@pterodactyl~ Server marked as starting...
[Pterodactyl Daemon]: Pulling Docker container image, this could take a few minutes to complete...
[Pterodactyl Daemon]: Finished pulling Docker container image
container@pterodactyl~ java -version
openjdk version "17.0.14" 2025-01-21
OpenJDK Runtime Environment Temurin-17.0.14+7 (build 17.0.14+7)
OpenJDK 64-Bit Server VM Temurin-17.0.14+7 (build 17.0.14+7, mixed mode, sharing)
container@pterodactyl~ java -Xms128M -Xmx2560M -XX:+UseSerialGC -Dlog4j2.formatMsgNoLookups=true -Dterminal.jline=false -Dterminal.ansi=true -DPaper.IgnoreJavaVersion=true -jar server.jar nogui
[11:25:25 INFO]: Booting up Velocity 3.3.0-SNAPSHOT (git-350ea7f3-b398)...
[11:25:25 INFO]: Loading localizations...
[11:25:26 INFO]: Connections will use epoll channels, libdeflate (Linux x86_64) compression, OpenSSL 3.0.x (Linux x86_64) ciphers
[11:25:26 WARN]: The proxy is running in offline mode! This is a security risk and you will NOT receive any support!
[11:25:26 ERROR]: Unable to read/load/save your velocity.toml. The server will shut down.
java.lang.IllegalStateException: Invalid hostname/IP айпи
at com.velocitypowered.proxy.util.AddressUtil.parseAddress(AddressUtil.java:48) ~[server.jar:3.3.0-SNAPSHOT (git-350ea7f3-b398)]
at com.velocitypowered.proxy.config.VelocityConfiguration.validate(VelocityConfiguration.java:176) ~[server.jar:3.3.0-SNAPSHOT (git-350ea7f3-b398)]
at com.velocitypowered.proxy.VelocityServer.doStartupConfigLoad(VelocityServer.java:332) ~[server.jar:3.3.0-SNAPSHOT (git-350ea7f3-b398)]
at com.velocitypowered.proxy.VelocityServer.start(VelocityServer.java:232) ~[server.jar:3.3.0-SNAPSHOT (git-350ea7f3-b398)]
at com.velocitypowered.proxy.Velocity.main(Velocity.java:71) ~[server.jar:3.3.0-SNAPSHOT (git-350ea7f3-b398)]
container@pterodactyl~ Server marked as offline...
[Pterodactyl Daemon]: Checking server disk space usage, this could take a few seconds...
[Pterodactyl Daemon]: Updating process configuration files...
[Pterodactyl Daemon]: Ensuring file permissions are set correctly, this could take a few seconds...
container@pterodactyl~ Server marked as starting...
[Pterodactyl Daemon]: Pulling Docker container image, this could take a few minutes to complete...
[Pterodactyl Daemon]: Finished pulling Docker container image
container@pterodactyl~ java -version
openjdk version "17.0.14" 2025-01-21
OpenJDK Runtime Environment Temurin-17.0.14+7 (build 17.0.14+7)
OpenJDK 64-Bit Server VM Temurin-17.0.14+7 (build 17.0.14+7, mixed mode, sharing)
container@pterodactyl~ java -Xms128M -Xmx2560M -XX:+UseSerialGC -Dlog4j2.formatMsgNoLookups=true -Dterminal.jline=false -Dterminal.ansi=true -DPaper.IgnoreJavaVersion=true -jar server.jar nogui
[11:37:14 INFO]: Booting up Velocity 3.3.0-SNAPSHOT (git-350ea7f3-b398)...
[11:37:14 INFO]: Loading localizations...
[11:37:14 INFO]: Connections will use epoll channels, libdeflate (Linux x86_64) compression, OpenSSL 3.0.x (Linux x86_64) ciphers
[11:37:14 WARN]: The proxy is running in offline mode! This is a security risk and you will NOT receive any support!
[11:37:14 INFO]: Loading plugins...
[11:37:14 INFO]: Loaded plugin commandwhitelist 2.8.1 by YouHaveTrouble
[11:37:14 INFO]: Loaded plugin fastmotd 1.0.7 by Elytrium (https://elytrium.net/)
[11:37:14 INFO] [lastloginapi]: Loading libraries of LastLoginAPI v1.7.4, this may take a while
[11:37:15 INFO] [lastloginapi]: Verifying checksum for jar-relocator
[11:37:15 INFO] [lastloginapi]: Verifying checksum for asm
[11:37:15 INFO] [lastloginapi]: Verifying checksum for asm-commons
[11:37:15 INFO] [lastloginapi]: Verifying checksum for gson
[11:37:15 INFO] [lastloginapi]: Verifying checksum for jdbi3-core
[11:37:15 INFO] [lastloginapi]: Verifying checksum for geantyref
[11:37:15 INFO] [lastloginapi]: Verifying checksum for caffeine
[11:37:15 INFO] [lastloginapi]: Verifying checksum for jdbi3-stringtemplate4
[11:37:15 INFO] [lastloginapi]: Verifying checksum for ST4
[11:37:15 INFO] [lastloginapi]: Verifying checksum for antlr-runtime
[11:37:15 INFO] [lastloginapi]: Verifying checksum for jdbi3-sqlobject
[11:37:15 INFO] [lastloginapi]: Verifying checksum for slf4j-api
[11:37:15 INFO] [lastloginapi]: Verifying checksum for slf4j-simple
[11:37:15 INFO] [lastloginapi]: Verifying checksum for HikariCP
[11:37:15 INFO] [lastloginapi]: Verifying checksum for mariadb-java-client
[11:37:15 INFO] [lastloginapi]: Verifying checksum for mysql-connector-j
[11:37:15 INFO] [lastloginapi]: Verifying checksum for postgresql
[11:37:15 INFO] [lastloginapi]: Verifying checksum for h2
[11:37:15 INFO] [lastloginapi]: Verifying checksum for sqlite-jdbc
[11:37:15 INFO]: Loaded plugin lastloginapi 1.7.4 by AlessioDP
[11:37:15 INFO] [limboapi]: Initializing Simple Virtual World system...
[11:37:16 INFO] [limboapi]: Hooking into PlayerList/UpsertPlayerInfo and StateRegistry...
[11:37:16 INFO]: Loaded plugin limboapi 1.1.25 by Elytrium (https://elytrium.net/)
[11:37:16 INFO]: Loaded plugin limboauth 1.1.14-SNAPSHOT (git-276cab2) by Elytrium (https://elytrium.net/)
[11:37:16 INFO]: Loaded plugin limboauth-social-addon 1.0.11-SNAPSHOT by Elytrium (https://elytrium.net/)
[11:37:16 INFO]: Loaded plugin limbofilter 1.1.18 by Elytrium (https://elytrium.net/)
[11:37:16 INFO]: Loaded plugin luckperms 5.4.131 by Luck
[11:37:16 INFO]: Loaded plugin spark 1.10.73 by Luck
[11:37:16 INFO]: Loaded plugin unordinaryfilter 1.0 by
[11:37:17 INFO]: Loaded plugin velocity-tools 1.2.3 by Elytrium (https://elytrium.net/)
[11:37:17 INFO]: Loaded 11 plugins
[11:37:17 INFO]: __
[11:37:17 INFO]: | |__) LuckPerms v5.4.131
[11:37:17 INFO]: |___ | Running on Velocity - Velocity
[11:37:17 INFO]:
[11:37:17 INFO] [luckperms]: Loading configuration...
[11:37:17 INFO] [luckperms]: Loading storage provider... [H2]
[11:37:18 INFO] [luckperms]: Loading internal permission managers...
[11:37:18 INFO] [luckperms]: Performing initial data load...
[11:37:18 INFO] [luckperms]: Successfully enabled. (took 1599ms)
[11:37:19 INFO] [fastmotd]: Hooked into ServerChannelInitializer
[11:37:19 INFO] [lastloginapi]: Initializing LastLoginAPI v1.7.4
[11:37:20 INFO] [lastloginapi]: LastLoginAPI v1.7.4 enabled
[11:37:20 INFO] [limboapi]: Creating and preparing packets...
[11:37:20 INFO] [limboapi]: Loaded!
[11:37:21 ERROR] [limboapi]: ****************************************
[11:37:21 WARN] [limboapi]: The new LimboAPI update was found, please update.
[11:37:21 ERROR] [limboapi]: https://github.com/Elytrium/LimboAPI/releases/
[11:37:21 ERROR] [limboapi]: ****************************************
[11:37:22 INFO] [limbofilter]: Current captcha generator settings will consume 0.08GB RAM normally and 0.15GB RAM on reloads
[11:37:22 INFO] [limbofilter]: Modify the config to decrease RAM consumption
[11:37:25 ERROR] [velocity-tools]: ****************************************
[11:37:25 WARN] [velocity-tools]: The new VelocityTools update was found, please update.
[11:37:25 ERROR] [velocity-tools]: https://github.com/Elytrium/VelocityTools/releases/
[11:37:25 ERROR] [velocity-tools]: ****************************************
[11:37:25 ERROR]: Can't bind to srv11.vrhosting.su/185.17.0.13:25622
io.netty.channel.unix.Errors$NativeIoException: bind(..) failed: Cannot assign requested address
[11:37:25 INFO]: Done (11.58s)!
[11:37:25 INFO] [limbofilter]: Captcha generated in 2221 ms.
Invalid hostname/IP айпи at
# Config version. Do not change this
config-version = "2.7"
# What port should the proxy be bound to? By default, we'll bind to all addresses on port 25577.
bind = "srv11.vrhosting.su:25622"
# What should be the MOTD? This gets displayed when the player adds your server to
# their server list. Only MiniMessage format is accepted.
motd = "<#09add3>A Velocity Server"
# What should we display for the maximum number of players? (Velocity does not support a cap
# on the number of players online.)
show-max-players = 500
# Should we authenticate players with Mojang? By default, this is on.
online-mode = false
# Should the proxy enforce the new public key security standard? By default, this is on.
force-key-authentication = true
# If client's ISP/AS sent from this proxy is different from the one from Mojang's
# authentication server, the player is kicked. This disallows some VPN and proxy
# connections but is a weak form of protection.
prevent-client-proxy-connections = false
# Should we forward IP addresses and other data to backend servers?
# Available options:
# - "none": No forwarding will be done. All players will appear to be connecting
# from the proxy and will have offline-mode UUIDs.
# - "legacy": Forward player IPs and UUIDs in a BungeeCord-compatible format. Use this
# if you run servers using Minecraft 1.12 or lower.
# - "bungeeguard": Forward player IPs and UUIDs in a format supported by the BungeeGuard
# plugin. Use this if you run servers using Minecraft 1.12 or lower, and are
# unable to implement network level firewalling (on a shared host).
# - "modern": Forward player IPs and UUIDs as part of the login process using
# Velocity's native forwarding. Only applicable for Minecraft 1.13 or higher.
player-info-forwarding-mode = "bungeeguard"
# If you are using modern or BungeeGuard IP forwarding, configure a file that contains a unique secret here.
# The file is expected to be UTF-8 encoded and not empty.
forwarding-secret-file = "forwarding.secret"
# Announce whether or not your server supports Forge. If you run a modded server, we
# suggest turning this on.
#
# If your network runs one modpack consistently, consider using ping-passthrough = "mods"
# instead for a nicer display in the server list.
announce-forge = false
# If enabled (default is false) and the proxy is in online mode, Velocity will kick
# any existing player who is online if a duplicate connection attempt is made.
kick-existing-players = false
# Should Velocity pass server list ping requests to a backend server?
# Available options:
# - "disabled": No pass-through will be done. The velocity.toml and server-icon.png
# will determine the initial server list ping response.
# - "mods": Passes only the mod list from your backend server into the response.
# The first server in your try list (or forced host) with a mod list will be
# used. If no backend servers can be contacted, Velocity won't display any
# mod information.
# - "description": Uses the description and mod list from the backend server. The first
# server in the try (or forced host) list that responds is used for the
# description and mod list.
# - "all": Uses the backend server's response as the proxy response. The Velocity
# configuration is used if no servers could be contacted.
ping-passthrough = "DISABLED"
# If not enabled (default is true) player IP addresses will be replaced by <ip address withheld> in logs
enable-player-address-logging = true
[servers]
# Configure your servers here. Each key represents the server's name, and the value
# represents the IP address of the server to connect to.
Grief = "srv11.vrhosting.su:25623"
# In what order we should try servers when a player logs in or is kicked from a server.
try = [
"Grief"
]
[forced-hosts]
# Configure your forced hosts here.
[advanced]
# How large a Minecraft packet has to be before we compress it. Setting this to zero will
# compress all packets, and setting it to -1 will disable compression entirely.
compression-threshold = 256
# How much compression should be done (from 0-9). The default is -1, which uses the
# default level of 6.
compression-level = -1
# How fast (in milliseconds) are clients allowed to connect after the last connection? By
# default, this is three seconds. Disable this by setting this to 0.
login-ratelimit = 3000
# Specify a custom timeout for connection timeouts here. The default is five seconds.
connection-timeout = 5000
# Specify a read timeout for connections here. The default is 30 seconds.
read-timeout = 30000
# Enables compatibility with HAProxy's PROXY protocol. If you don't know what this is for, then
# don't enable it.
haproxy-protocol = false
# Enables TCP fast open support on the proxy. Requires the proxy to run on Linux.
tcp-fast-open = false
# Enables BungeeCord plugin messaging channel support on Velocity.
bungee-plugin-message-channel = true
# Shows ping requests to the proxy from clients.
show-ping-requests = false
# By default, Velocity will attempt to gracefully handle situations where the user unexpectedly
# loses connection to the server without an explicit disconnect message by attempting to fall the
# user back, except in the case of read timeouts. BungeeCord will disconnect the user instead. You
# can disable this setting to use the BungeeCord behavior.
failover-on-unexpected-server-disconnect = true
# Declares the proxy commands to 1.13+ clients.
announce-proxy-commands = true
# Enables the logging of commands
log-command-executions = false
# Enables logging of player connections when connecting to the proxy, switching servers
# and disconnecting from the proxy.
log-player-connections = true
# Allows players transferred from other hosts via the
# Transfer packet (Minecraft 1.20.5) to be received.
accepts-transfers = false
[query]
# Whether to enable responding to GameSpy 4 query responses or not.
enabled = false
# If query is enabled, on what port should the query protocol listen on?
port = 25577
# This is the map name that is reported to the query services.
map = "Velocity"
# Whether plugins should be shown in query response by default or not
show-plugins = false
vrhosting.su
Сюда надо писать 0.0.0.0:портbind = "srv11.vrhosting.su:25622"
А че меня теперь на сервер Grief не кидает
Сюда надо писать 0.0.0.0:порт
Откуда нам знать? Почитай инструкции по установке и настрой нормально прокси. А также читай то, что тебе пишут в консольА че меня теперь на сервер Grief не кидает
так в том и дело что делал все по гайду точь в точь но просто в один день меня перестало тепать на сервер я проделал все заного и всеравно не работаетОткуда нам знать? Почитай инструкции по установке и настрой нормально прокси. А также читай то, что тебе пишут в консоль
0. Проверь точно ли всё настроено (стоит velocity: true и forwarding-secret)А че меня теперь на сервер Grief не кидает
Я прям только что сделал ты мне помог0. Проверь точно ли всё настроено (стоит velocity: true и forwarding-secret)
1. Скинь нынешний конфиг велосити и логи на велосити и сервере
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