FunTraps – Customizable Cages

Плагин FunTraps – Customizable Cages 1.2.0

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FunTraps v1.2.0 — New Update


Major New Features
  • Database Support
    • MySQL Integration: Optional support for MySQL databases to enable data synchronization across network or BungeeCord environments.
  • Usage System
    • Durability Logic: Traps now include a usage counter. They will automatically deactivate once the maximum number of uses is reached.
  • World Restrictions
    • Blocked Worlds: A new blacklist system is available in config.yml to restrict trap deployment in specific dimensions or worlds.

Fixes & Improvements
  • Storage Optimization
    • Data Refactor: Overhauled internal storage architecture for faster loading times and significantly reduced CPU impact during save cycles.
  • Spawner Compatibility
    • Position Fix: Resolved technical conflicts occurring when traps were placed in close proximity to or directly on Spawner blocks.
  • Effect Cleanup
    • Residual Fix: Corrected an issue where particle emitters or potion effects remained active in the world after a trap was removed.

Stability & Security
  • Performance Boost
    • Critical Fixes: Patched memory leaks and optimized logic loops identified in previous builds.

Important Notice (Action Required)
Backup & Reset: Due to structural changes in data storage and the new configuration format, it is mandatory to secure a backup of your current FunTraps folder.

To ensure compatibility:
1. Save a backup of your existing folder.
2. Delete the old configuration and data files (config.yml, etc.).
3. Allow the plugin to generate fresh, updated files on the first startup.
FunTraps v1.1.1 — Release Notes


Fixes & Improvements
  • Stability Boost
    • Fixed several minor internal issues to improve overall stability and performance.
  • Smart Block Interaction
    • Traps will no longer bug or misplace when interacting with special blocks such as:
      • DIRT_PATH
      • Non-standard or partial block types
  • Logic Refinement
    • Improved Block Handling logic to ensure safer trap placement and seamless removal.

Important Notice
  • Modrinth Status: Previous versions of FunTraps were removed from Modrinth during a maintenance cleanup.
  • Service Resumption: Official uploads resume starting from v1.1.1. All future updates will be published through this platform normally.

Tip: If you are migrating from v1.1.0, a clean install of the configuration is recommended to ensure all stability fixes are correctly applied.



FunTraps v1.1.0 — Release Notes


New Features
  • Block Filter System
    • Added "blocked-materials" configuration to prevent specific blocks (e.g., BARRIER, BEDROCK, DISPENSER) from being replaced during trap placement.
  • Smart Trap Center
    • Traps now calculate their center dynamically when using the /trap save command:
      • If the player is inside the selected area, the center is anchored to their exact position.
      • If no player is present, the structure's default geometric center is utilized.

Improvements
  • Container & Spawner Protection
    • Restoring traps no longer removes items from containers or resets spawner settings.
  • System Reliability
    • Increased overall stability and reliability during the placement and removal phases of trap management.

Fixes
  • Fixed critical issues where container contents and spawner entity types were lost during structure restoration.
  • General minor bug fixes and code optimization.



Recommendation: Update to v1.1.0 to take advantage of smart trap placement, the block filter, and safe restoration of containers and spawners, significantly improving the overall gameplay experience.
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