Sleeping:
Speedup:
# When set to true, players can speedup night by sleeping in bed
# This will allow to speed up night in percentage depending how many players are sleeping in beds in that world
Enabled: true
# List of worlds where this should be applied.
# Keep in mind that time speed up only works on a normal type world and by default you will have only one
# Set this list to [] if you want to include all possible worlds
Worlds: []
# When this set to true time will be speed up only between 13000 and 24000 ticks of the day
# When having this set to false players can speed up day durring storms or other events
OnlyDurringNight: true
# Type of speedup information, can be: none, title, bossbar
InfoType: title
# When set to true, players who are in afk mode will be excluded from speed calculations
ExcludeAfk: true
# Defines speed to go throw night, bigger numbers will make it go faster and less players you will need to go throw night
# 100 will result in 100 times faster time
BaseSpeed: 100
# Defines minimal speed to go throw night, this is in case there are more players than base speed and calculation return default speed
MinSpeed: 5
# Minimal amount of players sleeping in beds before speeding it up
# Can be defined in 2 formats. When using clean number like 3, then 3 players will have to be sleeping before speedup kicks in
# If amount is defined with % like 50% then half of server population will have to be sleeping before speedup kicks in
MinBeforeSpeeding: 30%
# When set to true online players will be informed about missing sleeping people count
Inform: true
# Time in seconds between information messages can be shown when player starts or stops sleeping
InformDelay: 30