Вопрос не работает начальная точка спавна в CMI

Ядро
Paper

X1mka

Пользователь
Сообщения
35
Плагин
CMI
Ядро сервера
  1. Paper
Версия сервера
  1. 1.16.5
Память сервера ОЗУ
6Gb
Ссылка
https://www.spigotmc.org/resources/cmi-300-commands-insane-kits-portals-essentials-economy-mysql-sqlite-much-more.3742/
пробовал команды:
/setfirstspawn
/setspawn
/setworldspawn

в 1 заход игроков тепает в обычный мир
Есть связка серверов Velocity
 
Решение
если есть плагин multiverse-core попробуй отключить эту тему в конфиге
Код:
spawn:
  # Sets whether Multiverse will override the location where the player spawns when they join the server
  # for the first time. For fixed spawn location on every login, see the `join-destination` option below.
  # If disabled, it will default to server.properties settings.
  first-spawn-override: false
 
  # Sets the world that Multiverse will use as the location for players that join the server for the first time.
  # This only applies if first-spawn-override is set to true.
  first-spawn-location: ''
 
  # Enables setting of a fixed location for players to spawn in when they join the server every time.
  # See `join-destination` option below as well...
если есть плагин multiverse-core попробуй отключить эту тему в конфиге
Код:
spawn:
  # Sets whether Multiverse will override the location where the player spawns when they join the server
  # for the first time. For fixed spawn location on every login, see the `join-destination` option below.
  # If disabled, it will default to server.properties settings.
  first-spawn-override: false
 
  # Sets the world that Multiverse will use as the location for players that join the server for the first time.
  # This only applies if first-spawn-override is set to true.
  first-spawn-location: ''
 
  # Enables setting of a fixed location for players to spawn in when they join the server every time.
  # See `join-destination` option below as well.
  enable-join-destination: false
 
  # Sets the destination that Multiverse will use to spawn players on every login.
  # Set the above enable-join-destination to false to disable
  join-destination: ''
 
  # This only applies if the `respawn-world` property is not set for the world that the player died in,
  # and the player does not have bed or anchor set.
  # ----
  # When this option is enabled, players will respawn in the overworld when dying in nether or end, mimicking the vanilla behavior.
  # The automatic selection of overworld is determined by the `world-name-format` config section above.
  # This option takes precedence over the `default-respawn-within-same-world` option.
  # ----
  # Set this to false if you want another plugin to handle respawning or do not want this vanilla behavior.
  default-respawn-in-overworld: true
 
  # This only applies if the `respawn-world` property is not set for the world that the player died in,
  # and the player does not have bed or anchor set.
  # ----
  # When this option is enabled, players will respawn in the same world's that they died in.
  # If the /spawnpoint is already within that world and `enforce-respawn-at-world-spawn` is disabled,
  # Multiverse will use that spawn location, else it will use the world's spawn where the player died in.
  # ----
  # You can set `respawn-world` property with the command: `/mv modify <worldname> set respawn-world <worldname>`
  # You can reset `respawn-world` property with the command: `/mv modify <worldname> reset respawn-world`
  # ----
  # Set this to false if you want another plugin to handle respawning.
  default-respawn-within-same-world: false
 
  # When this option is enabled, players will always respawn at the world's spawn location of calculated respawn world,
  # unless bed or anchor is set and `bed-respawn` or `anchor-spawn` is enabled respectively.
  # ----
  # Set this to false if you want to use a custom spawn location such as /spawnpoint instead of the world's spawn location.
  enforce-respawn-at-world-spawn: false
 
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