Or rather, an all-around piece of garbage.
LagFixer is a heavy “optimization” plugin that tries to handle multiple tasks at once. It limits entities per chunk, cleans up world clutter, enables a so-called smart LagShield system, and even includes its own built-in redstone limiter, truly a heavy, heavy load for your server!
Limiting entities per chunk is an utterly pointless feature that has never had any real value. The only scenario where it might help is if a player is trying to create a lag machine using minecarts. Even then, it’s basically a placebo, since nothing stops them from just moving into adjacent chunks.
And all those “smart systems” work in the dumbest way possible, by scanning TPS and restricting absolutely everything they can. Wasn’t someone at the beginning of this article advocating for “no limitations”?