- Плагин
- CMI
- Ядро сервера
- Paper
- Версия сервера
- 1.18
Как сделать выпадение голов через CMI
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Heads:
Player:
Drop: true
# Percentage from 0 to 100 for head to be dropped. Decimals are acceptable, like 0.2
# 100 will mean that head will be dropped every time player kills another player
# 1 will mean that there is 1% that player will drop head if he is killed by another player
Percentage: 1.0
# Percentage from 0 to 100 for lowering chance in getting second head of same player
# This will reset on each server restart
LowerChanceOfterDrop: 50.0
# When enabled player heads will have bigger chance to drop when using tools with looting enchantment
# Value is in % and it will add appropriate percentage to current drop chance by using drop chance itself
# For...
Heads:
Player:
Drop: true
# Percentage from 0 to 100 for head to be dropped. Decimals are acceptable, like 0.2
# 100 will mean that head will be dropped every time player kills another player
# 1 will mean that there is 1% that player will drop head if he is killed by another player
Percentage: 1.0
# Percentage from 0 to 100 for lowering chance in getting second head of same player
# This will reset on each server restart
LowerChanceOfterDrop: 50.0
# When enabled player heads will have bigger chance to drop when using tools with looting enchantment
# Value is in % and it will add appropriate percentage to current drop chance by using drop chance itself
# For example player who has head drop change of 1% with looting 3 which has 30% bonus will have 1.3% as end value (default values)
# This only applies for player heads
# You can add as many levels as you want, simply duplicate line and set new number, in example
# Lvl33: 35.5
LootBonus:
Enabled: true
Lvl1: 15.0
Lvl2: 30.0
Lvl3: 45.0
# List of worlds where we should drop player heads. Keep it empty if you want to include all possible ones
Worlds: []
А куда это кидать или где это находится?YAML:Heads: Player: Drop: true # Percentage from 0 to 100 for head to be dropped. Decimals are acceptable, like 0.2 # 100 will mean that head will be dropped every time player kills another player # 1 will mean that there is 1% that player will drop head if he is killed by another player Percentage: 1.0 # Percentage from 0 to 100 for lowering chance in getting second head of same player # This will reset on each server restart LowerChanceOfterDrop: 50.0 # When enabled player heads will have bigger chance to drop when using tools with looting enchantment # Value is in % and it will add appropriate percentage to current drop chance by using drop chance itself # For example player who has head drop change of 1% with looting 3 which has 30% bonus will have 1.3% as end value (default values) # This only applies for player heads # You can add as many levels as you want, simply duplicate line and set new number, in example # Lvl33: 35.5 LootBonus: Enabled: true Lvl1: 15.0 Lvl2: 30.0 Lvl3: 45.0 # List of worlds where we should drop player heads. Keep it empty if you want to include all possible ones Worlds: []
конфиг чекниА куда это кидать или где это находится?
не понял всё равноконфиг чекни
можете пожалуйста подробно написать куда это пихать?конфиг чекни
в конфиге сми найди эту строку (ктрл+ф) и измени как тебе надоможете пожалуйста подробно написать куда это пихать?
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