Вопрос Игроки ЛЕТАЮТ В КТ!

Ядро
Paper

Leonardo 🇷🇺

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Сообщения
15
Строго запрещено использование нецензурных слов, брани, оскорбительных выражений, в независимости от того, в каком виде и кому они были адресованы
Плагин
CMI
Ядро сервера
  1. Paper
Версия сервера
  1. 1.16.5
Память сервера ОЗУ
Больше 16Gb
Ссылка
https://www.spigotmc.org/resources/cmi-298-commands-insane-kits-portals-essentials-economy-mysql-sqlite-much-more.3742/
Помогите, игроки летают в режиме боя много раз кликая на пробел. Уже надоели мне. Плагин на режим боя - CombatLogX, плагин на флай - CMI. За помощь скину 100₽
 
Последнее редактирование модератором:
не понятно, зачем использовать вместе с сми другие плагины на контроль пвп, если всё есть в самом сми

YAML:
Combat:
  # Defines combat timer to be used in particular features
  Timer: 15
  # When enabled we will allow for players to be damaged in safe zone if they are tagged for pvp
  safeZoneDamage: false
  # If set to true, then attacked player will be included into combat mode even if he doesnt fight back
  # If set to false then only attacker will be marked for pvp mode
  IncludeVictim: true

  # тебе это надо
  Player:
    # If set to true, then player who gets placed into combat mode will get its fly mode disabled
    # This will disable players fly mode which will result in player dropping down and will disable option to start flying
    # This can be bypassed by player performing fly command if he has access to it and commands durring combat are not blocked
    # Can be bypassed with cmi.pvp.PFlyBypass permission node
    DisableFlight: true


    # If set to true player whose fly mode got disabled will not suffer fall damage, once
    DisableFallDamage: false
    # When set to true player will see boss bar message indicating how long until combat mode ends
    # This only applies for pvp type combat
    ShowBossBar: true
    # When enabled we will show damage numbers in a form of holograms when damaging players
    ShowDamageNumbers: true
    DamageNumbersFormat: '&c⚔[damage]'
    # Prevents damage from players with god mode enabled
    # Can be bypassed with cmi.pvp.godBypass permission node
    noGodDamage: true
    # Informs player that he cant damage players while in god mode
    noGodDamageInform: true
    # When set to true players will be only able to use commands defined in the list
    # This only applies for pvp type combat
    BlockCommands: false
    AllowedCommands:
    - msg
    - r
    - tell
    # When set to true AllowedCommands become black list which will define which commands player cant use
    MakeBlackList: false
 
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